
Not in actual realism (physics in particular), an aspect that has actually improved in High Stakes, but in other areas, such as car damage, aerial stunts, and in pursuing a particular license, that of the lovely Porsche.Īfter a number of improvements, High Stakes has reached a new high in the series. One could say that High Stakes has gone a little further, in fact. Gameplay The designers of Need for Speed: High Stakes learned much from Gran Turismo, as seen from a number of elements in this new game. Because to be fair, Need for Speed: Hot Pursuit was a great game, and its biggest competitor was Sony's Gran Turismo, a wholly different level of vehicle. Still, that gives us plenty with which to work. The results are much like the annual update to an EA Sports game it's a better game, but just by a little. Listening to its fan base closely, the engineers of the series took the core of the series and built out from the best kernels, while refining and remolding other areas in need of improvement.

In High Stakes, the fifth iteration of Need for Speed, EA went the way of the fan.
